Support

Hardware for the models you work on

Mesh complexity and the number of output parts matter more than file size alone.

Configuration guide

Published hardware guidance
WorkloadCPURAMStorage & graphics
Small meshes
About 4–5 MB, 4–8 parts
Core i5 or equivalent8 GB256 GB SSD; integrated OpenGL graphics
Larger projects
Dozens or hundreds of parts
Core i7 minimum; Core i9 / equivalent Ryzen recommended16 GB minimum; 32 GB recommended1 TB SSD, preferably NVMe; OpenGL GPU with 4–8 GB VRAM
Very large meshes
Around 500 MB and above
High-performance desktop or laptop CPU64–128 GB may be neededNVMe SSD with ample working space; capable OpenGL graphics

These are sizing guidelines, not limits or guaranteed performance. The minimum display resolution listed for the application is 1920 × 1080.

Storage & graphics

Splitting primarily uses the CPU and system RAM. The GPU handles the 3D view. Keep its manufacturer’s graphics drivers current.

Use a local SSD for active Workzones. Cloud synchronization can conflict with intermediate files while they are being written; copy completed projects back to cloud storage afterward.

Laptops can work well with an SSD and suitable OpenGL graphics. Low-power CPUs will generally take longer on large operations.

Virtual machines: Split3r may run inside a virtual machine, but nothing is guaranteed and no technical support is provided in that case. We recommend installing Split3r directly on Windows, macOS or Linux.

Windows PCs with a Snapdragon processor: these machines do not support OpenGL. Split3r may start on them, but with severely degraded performance, with no guarantee and no technical support. Split3r is built for Windows 10 and 11, 64-bit, Intel and AMD processors.

Enlarged Split3r screenshot