Support · checked October 28, 2026
Known issues & workarounds
Check these documented limitations, then compare your build with the current release notes.
Current context
There is an endless variety of 3D files out there, so we cannot guarantee that no defect remains. If you run into one, check the 1.5.0 release notes first, then send us a bug report with your Workzone: we will take care of it.
macOS limitations
Slow Explode on very large projects
On macOS, the Explode command becomes slow on very large projects: around 1,000 split parts, or models about 10 metres long.
If this gets in your way, include the Workzone, the number of parts and your Mac configuration in your bug report.
One Repair option does not exist on macOS
On Windows, the Repair command offers “1 - Repair with standard repair algorithms”, which relies on a repair service that only exists in Windows. This option does not exist on macOS.
The Split3r repair, “1 - Repair with split3r algorithms (organic part)”, is available on macOS.
Linux limitations
One Repair option does not exist on Linux
On Windows, the Repair command offers “1 - Repair with standard repair algorithms”, which relies on a repair service that only exists in Windows. This option does not exist on Linux.
The Split3r repair, “1 - Repair with split3r algorithms (organic part)”, is available on Linux.
Translations
Some newer commands still need translation updates. HUD characters can display incorrectly in languages including Hebrew, Chinese and Thai.
English and French have been manually reviewed. To help with another language, email support@split3r.com with “Translation” and the language in the subject.